The implication of a console release for Diablo 3 was more exciting than the actual game. The announcement wasn’t too surprising though, since Blizzard has said it was experimenting with a console rendition of its popular PC game since before its May 2012 release. What could it be? A re-imagined World of Warcraft? The long-rumored Titan MMO? Something entirely new? None of the above: Blizzard announced a port Diablo 3 for PS3 and PS4. Here was a momentous occasion: Blizzard hasn’t developed a console game since the aborted Starcraft: Ghost ten years ago, and even then that game was farmed out to two external studios before it was ultimately canceled. 20 press event for the PlayStation 4, there was audible gasp in the crowd. Plus, players can remain embroiled in the happenings of Sanctuary with the regular release of Seasons and expansions, providing new gameplay features, questlines, characters, challenges, and Legendary loot.When the Blizzard logo popped up on stage at Sony’s Feb. Also featured is the Whispers of the Dead, which grant Legendary rewards for selected world bounties, and the Fields of Hatred, which offer designated grounds for battling other players and building player-versus-player renown. From the grueling and regularly occurring Helltide, to demonically challenging Nightmare Dungeons, there’s plenty of ways for players to utilize an updated Paragon Board system and continue customizing their adventures. After completing the main storyline, players can explore robust end-game activities to further their adventures and grow even more formidable in power. The land of Sanctuary is diverse with different biomes and demonic beasts, and players will test their mettle across five regions in over 120 dungeons and dozens of side-quests, all while confronting World Bosses and exorcising plagued Strongholds in a shared and cooperative open world.īut it doesn’t end there. There is no golden path players choose how they want to progress, whether it be pursuing Lilith with laser-focus or exploring the dark corners of each region, while building their skills. Players can customize their gameplay experience in directions that appeal to them, experimenting with skill trees to showcase complimenting spells and abilities as they fight to return Sanctuary to its citizens.ĭiablo IV heralds an expansive overworld, which players can explore as their choice of five classes-the shapeshifting Druids, agile Rogues, elemental Sorcerer, brutal Barbarians, and ritualistic Necromancers. The lands have become infested with horrific creatures, and only the bravest of souls will be able to stand against the threat of chaos. Set 50 years after the events of Diablo III: Reaper of Souls, Diablo IV opens with the summoning of Lilith, the Daughter of Hatred, back to the mortal realm of Sanctuary. Since the game was first announced in 2019, the support from millions of players around the world drove us toward this release of our dark vision of Sanctuary. ![]() Players have a range of choices, including personal character customization, equipping personalized skills for battling horrific demons, or collecting Legendary loot to support your playstyle while discovering new ones. “We’re extremely proud to offer players the richest story ever told in a Diablo game. “This is a moment years in the making for the Diablo IV team,” said Diablo general manager Rod Fergusson in a press release. While Diablo IV only officially launched for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, and PC via today, in the four days since early access began on June 1, the game has been played for over 94 million hours-or over 10,000 years. Diablo IV has become Blizzard Entertainment‘s fastest-selling game of all time, recording its highest ever pre-launch unit sales on both console and PC, the company announced.
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